There are too many games to keep track of these days, and it means that a lot of them, even some very good ones, simply go unnoticed.

We almost let that happen with Sektori, a brilliant-looking twin-stick shooter from a veteran Housemarque alumnus.

The game is largely made by solo developer Kimmo Lahtinen, who spent 13 years at the Finnish studio contributing to games like Resogun, Dead Nation, Outland, and more.

As mentioned, it's a twin-stick, top-down arcade shooter, with easy comparisons to be drawn with Super Stardust and Geometry Wars.

Sektori really has some of that Housemarque energy — over-the-top visual effects, punchy music, smooth gameplay, and an emphasis on player skill above all.

The game's main campaign features a stage that's constantly changing shape while you blast enemies, forcing you to pay attention to your surroundings.

There are power-ups to pick up, and you can evolve your ship with an assortment of enhancements so you can deal with the escalating difficulty.

In addition to a campaign are six extra modes that change up the gameplay. For example, Classic is a more traditional, wave-based challenge, while Strike disables your normal weapons and has you focusing on dash strikes to deal with enemies.

The game launched on 18th November 2025 on PS5 and other systems, and has been met with a super positive reception.

On Steam it has a Very Positive user rating, and it currently has a Metascore of 93 on PC and 88 on PS5.

As huge fans of Housemarque's body of work, it seems this is right up our street, but what about you? Have you checked out Sektori? Tell us in the comments section below.